Showing posts with label Blizzard. Show all posts
Showing posts with label Blizzard. Show all posts

July 25, 2013

Most Disappointing Game of 2012: Diablo III

I remember when the first Diablo came out. I played that game into the ground. I had it installed on my work laptop against company regulations because I didn't want to stop playing just because I had to go to work or lay in my bed. The only thing that could get me to stop playing was the one thing you don't talk about in polite company. I may have been crazy for Diablo, but I wasn't that crazy. Point is, I loved that game.

I really dug Diablo II as well. More levels, more monsters, same great gameplay. So it is understandable why there was such a frenzy for Diablo III.

But when D III came out I was strangely...apathetic after playing it. I played through the game once and I haven't gone back to it since. I haven't touched it in over six months.

I have pondered this from time to time. There are other games I have that were less hyped (X-Com, Crusader Kings II) that I have played regularly since I bought them. I see the shortcut for Diablo III on there and yet I never seem to click it.

The game wasn't buggy - I don't remember it ever crashing or giving me problems. Diablo III was certainly gorgeous visually. It had all the same wonderful loot grabbing that the first two games had. And the auction house, despite a lot of problems initially, is a really good idea.

So here is this game, like two other games I adored, on my computer, and I never go back to revisit it.

Maybe it is because the game seems somewhat...sterile. Or empty. It's like dating a beautiful woman/handsome man who is good at everything he/she does and does everything you like, but you can't connect with on any level. You can appreciate them and what they do, but you can easily leave them where they are and continue on.

Any great game draws you in again and again. It has a soul and heart. All the pretty graphics and gameplay in the world cannot cover up a lack of heart. And that is what Diablo III is missing.

Diablo III is an exercise in designing something technically sound and visually gorgeous. But it is not a product (in my opinion) born of love. It's a revenue generator for Blizzard and I personally feel that is reflected in the end product.

I like the auction house idea, but that is a clear cash-grab for Blizzard and the fee structure reflects that. The DRM-issue ties into that, forcing a player to be online to play and therefore to have access to the Auction House.

And there are issues with how the "end-game" is designed. To the point that some people are having to spend money in the AH to fix equipment that breaks on Inferno while being unable to obtain the legendary weapons they need.

 

Site of Future Awesomeness

Coming soon.

Site of Future Awesomeness

Coming soon